=== Glyphs F.A.Q. ===Glyphs are a new type of items introduced in patch 3.0 / Wrath of the Lich King. They are produced by a new profession, Inscription. Glyphs enhance existing abilities by increasing some characteristic by a flat amount (e.g.
Glyph of Water Elemental, that reduces the cooldown of Summon Water Elemental spell by 30 sec) or by adding a new flavor to the ability (e.g.
Glyph of Moonfire, that increases the periodic damage of Moonfire by 75%, but initial damage is decreased by 90%).
Every character has several so-called "minor" and "major" slots designed for glyphs. As your toon gains levels, he/she will unlock additional slots, e.g. 2/2 minor/major glyphs at level 70, up to 3/3 glyphs at level 80. Inserting a glyph to the slot introduces a significant cooldown (1 hour), so that it's impossible to how-swap glyphs in combat or w/e. However, with the introduction of dual-spec system, each spec will have separate glyph slots.
It's very convenient to search glyphs at
http://wotlk.wowhead.com. Along with sorting all glyphs list by required level, or required skill to make (mostly useless tho) it supports filtering by classes and by type (major/minor), which is priceless. Here are what glyphs we, Priests, have:
* Major glyphs:
http://wotlk.wowhead.com/?items=16.5&fi ... rs=1;crv=0* Minor glyphs:
http://wotlk.wowhead.com/?items=16.5&fi ... rs=2;crv=0=== DPS-enhancing glyphs ===From a pure DPS standpoint we have exactly (only) 3 useful major glyphs:
*
Glyph of Shadow Word: Death Targets below 35% health take an additional 10% damage from your Shadow Word: Death spell (this has a potential to bring SWD from nearly worthless to situationally useful).
*
Glyph of Shadow Word: Pain Increases the damage done by your Mind Flay spell by 10% when your target is afflicted with Shadow Word: Pain.
* Glyph of Shadow (promised) While in Shadowform, your spell critical strikes increase your spell power by 10% of your Spirit for 10 sec (unlike Improved Spirit Tap, procs off all crits including Mind Flay).
Their DPS benefit and additional information is covered in SimCraft's latest report:
http://code.google.com/p/simulationcraf ... testReport (note that at the moment when I'm writing this Glyph of Shadow Word: Pain doesn't stack with Twisted Faith; SimCraft assumes that it's a bug and models stackable behaviour).
=== Other prominent glyphs ===*
Glyph of Mind Flay Increases the range of your Mind Flay spell by 10 yards, but it no longer reduces the target's movement speed (brings MF range to 36 yards talented).
*
Glyph of Power Word: Shield Your Power Word: Shield also heals the target for 20% of the absorption amount (the healing effect is instant and CAN crit for 1.5x).
*
Glyph of Dispel Magic Your Dispel Magic spell also heals your target for 6% of maximum health (has no internal cooldown, can crit, doesn't heal hostile targets, works on self-dispels, affected by healing reducing debuffs).
*
Glyph of Inner Fire Increases the charges on your Inner Fire spell by 20.
*
Glyph of Mass Dispel Reduces the mana cost of Mass Dispel by 20%.
*
Glyph of Levitate Your Levitate spell no longer requires a reagent.
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Let's discuss: what glyphs combo you're going to use while leveling, in PvE, in PvP? What are the unexpected of uses or peculiarities of this or that glyph?